News
- 19/03/2010 - Extension to exercise 3 - submit on April 10th 2010 no later than 23:59
- 16/02/2010 - Exam grades handed to secretary, exam solution published
- 25/01/2010 - Added links to grades of exercise 1 and exercise 2, also a gallery of the best results from exercise 2.
- 11/01/2010 - Look at the exam section to download old exams
- 03/01/2010 - Exercise 3 published
- 13/12/2009 - Changed the due date of exercise 2 to 05/01/2010, exercise 3 will be published before then, details about that later.
- 29/11/2009 - Updated lecture plan to the end of the semester
- 27/11/2009 - Exercse 2 published, see exercises page. Good luck!
- 19/11/2009 - Sample images and results here
- 04/11/2009 - Exercise 1 published, see exercises page.
- 02/11/2009 - No lesson today, sorry I got the Flu.
- 27/10/2009 - The videos are up and running here, You need to login using your TAU user in order to see the videos. But why see that when you can watch this?
- 12/10/2009 - Apparently the course will be filmed, I'll add the link to the videos here as soon as I get it
- 27/08/2009 - The first lesson will be Monday, October 19th 13:00-16:00
Course Hours: Monday 13:00-16:00
Classroom: Schreiber 7
Teacher
Lior
Shapira, office in Schreiber M21 (Graphics lab),
reception hour Tuesdays 16:00-17:00, email is liors [at]
post [dot] tau [dot] ac [dot] il
OpenGL and Exercises - Chen Goldberg ()
Exam
The exam dates: 10/02/2010 and 12/03/2010 (moed bet)
Solution to moed aleph
Here are some old exams, not all of them have solutions (ordered from newest and going back)
Note that Only the first four (2007/2008 and 2008/2009) were given by me, the previous ones were given by Professor Cohen-Or
Course Overview
This is a fundamental course in computer graphics. We use the
term
'computer graphics' loosely, and include within it almost anything
which can be generated and displayed on a computer screen (or some
other display device). During the course we will cover as much of these
topics as possible:
- Image Processing
- Rendering
- Modeling
- 3D representations [1,
2,
3]
- Curves and parametric surfaces (see 3D representation)
- Animation
- Keyframe animation
- Particle systems
- Deformations
In addition we will learn go over some linear
algebra necessary for 3D graphics, and learn OpenGL, in which we
you will implement two or three exercises/projects.
Requirements
This course is very practical. During the course you will be
required to implement three practical projects, all of which are
mandatory. Additionaly there will be a final theoretical exam.
- The exercises will be prepared in pairs.
- You must submit all three exercises in order to get a grade
in the course.
- The exercises will consist of 40%-60% of the final grade.
- A failed exercise will add 0 points to the final grade, you
must pass the exercise in order for it be added to the calculations.
- Some of the exercises may have bonus assignments.